The Merovingian Operative Avath displays the Red Demon Army Trench.
An Operative of the System wearing the System Suit Top and System Shades..
A Zion operative wearing the Red Eye Beret while wacthing her back while in the Tabor Park area..
Archives are story based missions (Critical missions) which are archived to allow new players joining the game to go back and experience the story that they may have missed out on, The Archives are available at the ORG aligned Proxy's which are located throughout Richland, they cost $50,000 each. When you complete a Chapter you gain a Chapter Token which can be traded in for"Chapter Effects Rewards" and "Organisation Clothing".

Each Chapter contains 3 sub-chapters, you gain a Chapter effect if you complete a specific chapter for each ORG, chapter effects are applied to your character for 180 seconds (3 Minutes). In order to gain the Chapter clothing you need need to finish 4 Chapters for an ORG.
Machine Completion Tokens
  • Chapter 1.1 - 1.3
  • Chapter 2.1 - 2.3
  • Chapter 3.1 - 3.3
  • Chapter 4.1 - 4.3
Machine Completion Tokens
  • Chapter 5.1 - 5.3
  • Chapter 6.1 - 6.3
  • Chapter 7.1 - 7.3
  • Chapter 8.1 - 8.3

Merovingian Completion Tokens

  • Chapter 1.1 - 1.3
  • Chapter 2.1 - 2.3
  • Chapter 3.1 - 3.3
  • Chapter 4.1 - 4.3
Merovingian Completion Tokens
  • Chapter 5.1 - 5.3
  • Chapter 6.1 - 6.3
  • Chapter 7.1 - 7.3
  • Chapter 8.1 - 8.3

Zion Completion Tokens

  • Chapter 1.1 - 1.3
  • Chapter 2.1 - 2.3
  • Chapter 3.1 - 3.3
  • Chapter 4.1 - 4.3
Zion Completion Tokens
  • Chapter 5.1 - 5.3
  • Chapter 6.1 - 6.3
  • Chapter 7.1 - 7.3
  • Chapter 8.1 - 8.3
Noninfectious Flame Virus
Zion Completion Tokens
  • Chapter 1.1
  • Chapter 1.2
  • Chapter 1.3
Machine Completion Tokens
  • Chapter 1.1
  • Chapter 1.2
  • Chapter 1.3
Merovingian Completion Tokens
  • Chapter 1.1
  • Chapter 1.2
  • Chapter 1.3
Noninfectious Fly Virus
Zion Completion Tokens
  • Chapter 2.1
  • Chapter 2.2
  • Chapter 2.3
Machine Completion Tokens
  • Chapter 2.1
  • Chapter 2.2
  • Chapter 2.3
Merovingian Completion Tokens
  • Chapter 2.1
  • Chapter 2.2
  • Chapter 2.3
Fly Storm
Zion Completion Tokens
  • Chapter 3.1
  • Chapter 3.2
  • Chapter 3.3
Machine Completion Tokens
  • Chapter 3.1
  • Chapter 3.2
  • Chapter 3.3
Merovingian Completion Tokens
  • Chapter 3.1
  • Chapter 3.2
  • Chapter 3.3
Blue Headlamp
Zion Completion Tokens
  • Chapter 4.1
  • Chapter 4.2
  • Chapter 4.3
Machine Completion Tokens
  • Chapter 4.1
  • Chapter 4.2
  • Chapter 4.3
Merovingian Completion Tokens
  • Chapter 4.1
  • Chapter 4.2
  • Chapter 4.3
Code Eyes
Zion Completion Tokens
  • Chapter 5.1
  • Chapter 5.2
  • Chapter 5.3
Machine Completion Tokens
  • Chapter 5.1
  • Chapter 5.2
  • Chapter 5.3
Merovingian Completion Tokens
  • Chapter 5.1
  • Chapter 5.2
  • Chapter 5.3
Red Eye
Zion Completion Tokens
  • Chapter 6.1
  • Chapter 6.2
  • Chapter 6.3
Machine Completion Tokens
  • Chapter 6.1
  • Chapter 6.2
  • Chapter 6.3
Merovingian Completion Tokens
  • Chapter 6.1
  • Chapter 6.2
  • Chapter 6.3
Seraphic Vision
Zion Completion Tokens
  • Chapter 7.1
  • Chapter 7.2
  • Chapter 7.3
Machine Completion Tokens
  • Chapter 7.1
  • Chapter 7.2
  • Chapter 7.3
Merovingian Completion Tokens
  • Chapter 7.1
  • Chapter 7.2
  • Chapter 7.3
War Sword
Zion Completion Tokens
  • Chapter 8.1
  • Chapter 8.2
  • Chapter 8.3
Machine Completion Tokens
  • Chapter 8.1
  • Chapter 8.2
  • Chapter 8.3
Merovingian Completion Tokens
  • Chapter 8.1
  • Chapter 8.2
  • Chapter 8.3
War Sword (Large Male Body)
This War Sword sits further away from the body to suit the male body type 3
Override Orb
Zion Completion Tokens
  • Chapter 9.1
  • Chapter 9.2
  • Chapter 9.3
Machine Completion Tokens
  • Chapter 9.1
  • Chapter 9.2
  • Chapter 9.3
Merovingian Completion Tokens
  • Chapter 9.1
  • Chapter 9.2
  • Chapter 9.3
Ninja Scarf
Zion Completion Tokens
  • Chapter 10.1
  • Chapter 10.2
  • Chapter 10.3
Machine Completion Tokens
  • Chapter 10.1
  • Chapter 10.2
  • Chapter 10.3
Merovingian Completion Tokens
  • Chapter 10.1
  • Chapter 10.2
  • Chapter 10.3

 

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